Greetings. I am going to make a tutorial, using Zerbu’s Mod Constructor.
I spent some time fiddling with the xmls, and I was told I needed a tool to inject the career in the game, and I was suggested using the Mod Constructor instead because I was using Sims 4 Studio and it can’t inject it, and you need to set up a Python workspace for that.
First things first, here is the link to download the Mod Constructor:
You will unzip and set it at a location like Desktop. You click on the Constructor executable and you are good to go.


Let’s get started, setting the program!
Having a draft of our first career.
Editing the career track along with all the mandatory elements.
Let’s take a break before posting the next part.
29 replies on “[Create a Custom Career for Sims 4] 101 Part I: Prerequisites”
Thats ok, I already did it. sorry for disturbing
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